Perceiving Systems, Computer Vision


2022


Reconstructing Expressive {3D} Humans from {RGB} Images
Reconstructing Expressive 3D Humans from RGB Images

Choutas, V.

ETH Zurich, Max Planck Institute for Intelligent Systems and ETH Zurich, December 2022 (thesis)

Abstract
To interact with our environment, we need to adapt our body posture and grasp objects with our hands. During a conversation our facial expressions and hand gestures convey important non-verbal cues about our emotional state and intentions towards our fellow speakers. Thus, modeling and capturing 3D full-body shape and pose, hand articulation and facial expressions are necessary to create realistic human avatars for augmented and virtual reality. This is a complex task, due to the large number of degrees of freedom for articulation, body shape variance, occlusions from objects and self-occlusions from body parts, e.g. crossing our hands, and subject appearance. The community has thus far relied on expensive and cumbersome equipment, such as multi-view cameras or motion capture markers, to capture the 3D human body. While this approach is effective, it is limited to a small number of subjects and indoor scenarios. Using monocular RGB cameras would greatly simplify the avatar creation process, thanks to their lower cost and ease of use. These advantages come at a price though, since RGB capture methods need to deal with occlusions, perspective ambiguity and large variations in subject appearance, in addition to all the challenges posed by full-body capture. In an attempt to simplify the problem, researchers generally adopt a divide-and-conquer strategy, estimating the body, face and hands with distinct methods using part-specific datasets and benchmarks. However, the hands and face constrain the body and vice-versa, e.g. the position of the wrist depends on the elbow, shoulder, etc.; the divide-and-conquer approach can not utilize this constraint. In this thesis, we aim to reconstruct the full 3D human body, using only readily accessible monocular RGB images. In a first step, we introduce a parametric 3D body model, called SMPL-X, that can represent full-body shape and pose, hand articulation and facial expression. Next, we present an iterative optimization method, named SMPLify-X, that fits SMPL-X to 2D image keypoints. While SMPLify-X can produce plausible results if the 2D observations are sufficiently reliable, it is slow and susceptible to initialization. To overcome these limitations, we introduce ExPose, a neural network regressor, that predicts SMPL-X parameters from an image using body-driven attention, i.e. by zooming in on the hands and face, after predicting the body. From the zoomed-in part images, dedicated part networks predict the hand and face parameters. ExPose combines the independent body, hand, and face estimates by trusting them equally. This approach though does not fully exploit the correlation between parts and fails in the presence of challenges such as occlusion or motion blur. Thus, we need a better mechanism to aggregate information from the full body and part images. PIXIE uses neural networks called moderators that learn to fuse information from these two image sets before predicting the final part parameters. Overall, the addition of the hands and face leads to noticeably more natural and expressive reconstructions. Creating high fidelity avatars from RGB images requires accurate estimation of 3D body shape. Although existing methods are effective at predicting body pose, they struggle with body shape. We identify the lack of proper training data as the cause. To overcome this obstacle, we propose to collect internet images from fashion models websites, together with anthropometric measurements. At the same time, we ask human annotators to rate images and meshes according to a pre-defined set of linguistic attributes. We then define mappings between measurements, linguistic shape attributes and 3D body shape. Equipped with these mappings, we train a neural network regressor, SHAPY, that predicts accurate 3D body shapes from a single RGB image. We observe that existing 3D shape benchmarks lack subject variety and/or ground-truth shape. Thus, we introduce a new benchmark, Human Bodies in the Wild (HBW), which contains images of humans and their corresponding 3D ground-truth body shape. SHAPY shows how we can overcome the lack of in-the-wild images with 3D shape annotations through easy-to-obtain anthropometric measurements and linguistic shape attributes. Regressors that estimate 3D model parameters are robust and accurate, but often fail to tightly fit the observations. Optimization-based approaches tightly fit the data, by minimizing an energy function composed of a data term that penalizes deviations from the observations and priors that encode our knowledge of the problem. Finding the balance between these terms and implementing a performant version of the solver is a time-consuming and non-trivial task. Machine-learned continuous optimizers combine the benefits of both regression and optimization approaches. They learn the priors directly from data, avoiding the need for hand-crafted heuristics and loss term balancing, and benefit from optimized neural network frameworks for fast inference. Inspired from the classic Levenberg-Marquardt algorithm, we propose a neural optimizer that outperforms classic optimization, regression and hybrid optimization-regression approaches. Our proposed update rule uses a weighted combination of gradient descent and a network-predicted update. To show the versatility of the proposed method, we apply it on three other problems, namely full body estimation from (i) 2D keypoints, (ii) head and hand location from a head-mounted device and (iii) face tracking from dense 2D landmarks. Our method can easily be applied to new model fitting problems and offers a competitive alternative to well-tuned traditional model fitting pipelines, both in terms of accuracy and speed. To summarize, we propose a new and richer representation of the human body, SMPL-X, that is able to jointly model the 3D human body pose and shape, facial expressions and hand articulation. We propose methods, SMPLify-X, ExPose and PIXIE that estimate SMPL-X parameters from monocular RGB images, progressively improving the accuracy and realism of the predictions. To further improve reconstruction fidelity, we demonstrate how we can use easy-to-collect internet data and human annotations to overcome the lack of 3D shape data and train a model, SHAPY, that predicts accurate 3D body shape from a single RGB image. Finally, we propose a flexible learnable update rule for parametric human model fitting that outperforms both classic optimization and neural network approaches. This approach is easily applicable to a variety of problems, unlocking new applications in AR/VR scenarios.

pdf [BibTex]

2022

pdf [BibTex]

2019


Perceiving Systems (2016-2018)
Perceiving Systems (2016-2018)
Scientific Advisory Board Report, 2019 (misc)

pdf [BibTex]

2019

pdf [BibTex]

2017


Decentralized Simultaneous Multi-target Exploration using a Connected Network of Multiple Robots
Decentralized Simultaneous Multi-target Exploration using a Connected Network of Multiple Robots

Nestmeyer, T., Robuffo Giordano, P., Bülthoff, H. H., Franchi, A.

In pages: 989-1011, Autonomous Robots, 2017 (incollection)

[BibTex]

2017

[BibTex]

2016


Perceiving Systems (2011-2015)
Perceiving Systems (2011-2015)
Scientific Advisory Board Report, 2016 (misc)

pdf [BibTex]

2016

pdf [BibTex]

2014


Simulated Annealing
Simulated Annealing

Gall, J.

In Encyclopedia of Computer Vision, pages: 737-741, 0, (Editors: Ikeuchi, K. ), Springer Verlag, 2014, to appear (inbook)

[BibTex]

2014

[BibTex]

2013


Class-Specific Hough Forests for Object Detection
Class-Specific Hough Forests for Object Detection

Gall, J., Lempitsky, V.

In Decision Forests for Computer Vision and Medical Image Analysis, pages: 143-157, 11, (Editors: Criminisi, A. and Shotton, J.), Springer, 2013 (incollection)

code Project Page [BibTex]

2013

code Project Page [BibTex]

2012


An Introduction to Random Forests for Multi-class Object Detection
An Introduction to Random Forests for Multi-class Object Detection

Gall, J., Razavi, N., van Gool, L.

In Outdoor and Large-Scale Real-World Scene Analysis, 7474, pages: 243-263, LNCS, (Editors: Dellaert, Frank and Frahm, Jan-Michael and Pollefeys, Marc and Rosenhahn, Bodo and Leal-Taix’e, Laura), Springer, 2012 (incollection)

code code for Hough forest publisher's site pdf Project Page [BibTex]

2012

code code for Hough forest publisher's site pdf Project Page [BibTex]


Home {3D} body scans from noisy image and range data
Home 3D body scans from noisy image and range data

Weiss, A., Hirshberg, D., Black, M. J.

In Consumer Depth Cameras for Computer Vision: Research Topics and Applications, pages: 99-118, 6, (Editors: Andrea Fossati and Juergen Gall and Helmut Grabner and Xiaofeng Ren and Kurt Konolige), Springer-Verlag, 2012 (incollection)

Project Page [BibTex]

Project Page [BibTex]

2011


Steerable random fields for image restoration and inpainting
Steerable random fields for image restoration and inpainting

Roth, S., Black, M. J.

In Markov Random Fields for Vision and Image Processing, pages: 377-387, (Editors: Blake, A. and Kohli, P. and Rother, C.), MIT Press, 2011 (incollection)

Abstract
This chapter introduces the concept of a Steerable Random Field (SRF). In contrast to traditional Markov random field (MRF) models in low-level vision, the random field potentials of a SRF are defined in terms of filter responses that are steered to the local image structure. This steering uses the structure tensor to obtain derivative responses that are either aligned with, or orthogonal to, the predominant local image structure. Analysis of the statistics of these steered filter responses in natural images leads to the model proposed here. Clique potentials are defined over steered filter responses using a Gaussian scale mixture model and are learned from training data. The SRF model connects random fields with anisotropic regularization and provides a statistical motivation for the latter. Steering the random field to the local image structure improves image denoising and inpainting performance compared with traditional pairwise MRFs.

publisher site [BibTex]

2011

publisher site [BibTex]


Benchmark datasets for pose estimation and tracking
Benchmark datasets for pose estimation and tracking

Andriluka, M., Sigal, L., Black, M. J.

In Visual Analysis of Humans: Looking at People, pages: 253-274, (Editors: Moesland and Hilton and Kr"uger and Sigal), Springer-Verlag, London, 2011 (incollection)

publisher's site Project Page [BibTex]

publisher's site Project Page [BibTex]