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2020


Learning to Dress 3D People in Generative Clothing
Learning to Dress 3D People in Generative Clothing

Ma, Q., Yang, J., Ranjan, A., Pujades, S., Pons-Moll, G., Tang, S., Black, M. J.

In Computer Vision and Pattern Recognition (CVPR), June 2020 (inproceedings)

Abstract
Three-dimensional human body models are widely used in the analysis of human pose and motion. Existing models, however, are learned from minimally-clothed 3D scans and thus do not generalize to the complexity of dressed people in common images and videos. Additionally, current models lack the expressive power needed to represent the complex non-linear geometry of pose-dependent clothing shape. To address this, we learn a generative 3D mesh model of clothed people from 3D scans with varying pose and clothing. Specifically, we train a conditional Mesh-VAE-GAN to learn the clothing deformation from the SMPL body model, making clothing an additional term on SMPL. Our model is conditioned on both pose and clothing type, giving the ability to draw samples of clothing to dress different body shapes in a variety of styles and poses. To preserve wrinkle detail, our Mesh-VAE-GAN extends patchwise discriminators to 3D meshes. Our model, named CAPE, represents global shape and fine local structure, effectively extending the SMPL body model to clothing. To our knowledge, this is the first generative model that directly dresses 3D human body meshes and generalizes to different poses.

arxiv [BibTex]

2020

arxiv [BibTex]


Generating 3D People in Scenes without People
Generating 3D People in Scenes without People

Zhang, Y., Hassan, M., Neumann, H., Black, M. J., Tang, S.

In Computer Vision and Pattern Recognition (CVPR), June 2020 (inproceedings)

Abstract
We present a fully-automatic system that takes a 3D scene and generates plausible 3D human bodies that are posed naturally in that 3D scene. Given a 3D scene without people, humans can easily imagine how people could interact with the scene and the objects in it. However, this is a challenging task for a computer as solving it requires (1) the generated human bodies should be semantically plausible with the 3D environment, e.g. people sitting on the sofa or cooking near the stove; (2) the generated human-scene interaction should be physically feasible in the way that the human body and scene do not interpenetrate while, at the same time, body-scene contact supports physical interactions. To that end, we make use of the surface-based 3D human model SMPL-X. We first train a conditional variational autoencoder to predict semantically plausible 3D human pose conditioned on latent scene representations, then we further refine the generated 3D bodies using scene constraints to enforce feasible physical interaction. We show that our approach is able to synthesize realistic and expressive 3D human bodies that naturally interact with 3D environment. We perform extensive experiments demonstrating that our generative framework compares favorably with existing methods, both qualitatively and quantitatively. We believe that our scene-conditioned 3D human generation pipeline will be useful for numerous applications; e.g. to generate training data for human pose estimation, in video games and in VR/AR.

PDF link (url) [BibTex]

PDF link (url) [BibTex]


Learning Physics-guided Face Relighting under Directional Light
Learning Physics-guided Face Relighting under Directional Light

Nestmeyer, T., Lalonde, J., Matthews, I., Lehrmann, A. M.

In Conference on Computer Vision and Pattern Recognition, IEEE/CVF, June 2020 (inproceedings) Accepted

Abstract
Relighting is an essential step in realistically transferring objects from a captured image into another environment. For example, authentic telepresence in Augmented Reality requires faces to be displayed and relit consistent with the observer's scene lighting. We investigate end-to-end deep learning architectures that both de-light and relight an image of a human face. Our model decomposes the input image into intrinsic components according to a diffuse physics-based image formation model. We enable non-diffuse effects including cast shadows and specular highlights by predicting a residual correction to the diffuse render. To train and evaluate our model, we collected a portrait database of 21 subjects with various expressions and poses. Each sample is captured in a controlled light stage setup with 32 individual light sources. Our method creates precise and believable relighting results and generalizes to complex illumination conditions and challenging poses, including when the subject is not looking straight at the camera.

Paper [BibTex]

Paper [BibTex]


{VIBE}: Video Inference for Human Body Pose and Shape Estimation
VIBE: Video Inference for Human Body Pose and Shape Estimation

Kocabas, M., Athanasiou, N., Black, M. J.

In Computer Vision and Pattern Recognition (CVPR), June 2020 (inproceedings)

Abstract
Human motion is fundamental to understanding behavior. Despite progress on single-image 3D pose and shape estimation, existing video-based state-of-the-art methodsfail to produce accurate and natural motion sequences due to a lack of ground-truth 3D motion data for training. To address this problem, we propose “Video Inference for Body Pose and Shape Estimation” (VIBE), which makes use of an existing large-scale motion capture dataset (AMASS) together with unpaired, in-the-wild, 2D keypoint annotations. Our key novelty is an adversarial learning framework that leverages AMASS to discriminate between real human motions and those produced by our temporal pose and shape regression networks. We define a temporal network architecture and show that adversarial training, at the sequence level, produces kinematically plausible motion sequences without in-the-wild ground-truth 3D labels. We perform extensive experimentation to analyze the importance of motion and demonstrate the effectiveness of VIBE on challenging 3D pose estimation datasets, achieving state-of-the-art performance. Code and pretrained models are available at https://github.com/mkocabas/VIBE

arXiv code [BibTex]

arXiv code [BibTex]


From Variational to Deterministic Autoencoders
From Variational to Deterministic Autoencoders

Ghosh*, P., Sajjadi*, M. S. M., Vergari, A., Black, M. J., Schölkopf, B.

8th International Conference on Learning Representations (ICLR) , April 2020, *equal contribution (conference) Accepted

Abstract
Variational Autoencoders (VAEs) provide a theoretically-backed framework for deep generative models. However, they often produce “blurry” images, which is linked to their training objective. Sampling in the most popular implementation, the Gaussian VAE, can be interpreted as simply injecting noise to the input of a deterministic decoder. In practice, this simply enforces a smooth latent space structure. We challenge the adoption of the full VAE framework on this specific point in favor of a simpler, deterministic one. Specifically, we investigate how substituting stochasticity with other explicit and implicit regularization schemes can lead to a meaningful latent space without having to force it to conform to an arbitrarily chosen prior. To retrieve a generative mechanism for sampling new data points, we propose to employ an efficient ex-post density estimation step that can be readily adopted both for the proposed deterministic autoencoders as well as to improve sample quality of existing VAEs. We show in a rigorous empirical study that regularized deterministic autoencoding achieves state-of-the-art sample quality on the common MNIST, CIFAR-10 and CelebA datasets.

arXiv [BibTex]

arXiv [BibTex]


Chained Representation Cycling: Learning to Estimate 3D Human Pose and Shape by Cycling Between Representations
Chained Representation Cycling: Learning to Estimate 3D Human Pose and Shape by Cycling Between Representations

Rueegg, N., Lassner, C., Black, M. J., Schindler, K.

In Thirty-Fourth AAAI Conference on Artificial Intelligence (AAAI-20), Febuary 2020 (inproceedings)

Abstract
The goal of many computer vision systems is to transform image pixels into 3D representations. Recent popular models use neural networks to regress directly from pixels to 3D object parameters. Such an approach works well when supervision is available, but in problems like human pose and shape estimation, it is difficult to obtain natural images with 3D ground truth. To go one step further, we propose a new architecture that facilitates unsupervised, or lightly supervised, learning. The idea is to break the problem into a series of transformations between increasingly abstract representations. Each step involves a cycle designed to be learnable without annotated training data, and the chain of cycles delivers the final solution. Specifically, we use 2D body part segments as an intermediate representation that contains enough information to be lifted to 3D, and at the same time is simple enough to be learned in an unsupervised way. We demonstrate the method by learning 3D human pose and shape from un-paired and un-annotated images. We also explore varying amounts of paired data and show that cycling greatly alleviates the need for paired data. While we present results for modeling humans, our formulation is general and can be applied to other vision problems.

pdf [BibTex]

pdf [BibTex]

2013


Learning People Detectors for Tracking in Crowded Scenes
Learning People Detectors for Tracking in Crowded Scenes

Tang, S., Andriluka, M., Milan, A., Schindler, K., Roth, S., Schiele, B.

In 2013 IEEE International Conference on Computer Vision, pages: 1049-1056, IEEE, December 2013 (inproceedings)

PDF DOI [BibTex]

2013

PDF DOI [BibTex]


Strong Appearance and Expressive Spatial Models for Human Pose Estimation
Strong Appearance and Expressive Spatial Models for Human Pose Estimation

Pishchulin, L., Andriluka, M., Gehler, P., Schiele, B.

In International Conference on Computer Vision (ICCV), pages: 3487 - 3494 , IEEE, December 2013 (inproceedings)

Abstract
Typical approaches to articulated pose estimation combine spatial modelling of the human body with appearance modelling of body parts. This paper aims to push the state-of-the-art in articulated pose estimation in two ways. First we explore various types of appearance representations aiming to substantially improve the body part hypotheses. And second, we draw on and combine several recently proposed powerful ideas such as more flexible spatial models as well as image-conditioned spatial models. In a series of experiments we draw several important conclusions: (1) we show that the proposed appearance representations are complementary; (2) we demonstrate that even a basic tree-structure spatial human body model achieves state-of-the-art performance when augmented with the proper appearance representation; and (3) we show that the combination of the best performing appearance model with a flexible image-conditioned spatial model achieves the best result, significantly improving over the state of the art, on the "Leeds Sports Poses'' and "Parse'' benchmarks.

pdf DOI Project Page [BibTex]

pdf DOI Project Page [BibTex]


Methods and Applications for Distance Based ANN Training
Methods and Applications for Distance Based ANN Training

Lassner, C., Lienhart, R.

In IEEE International Conference on Machine Learning and Applications (ICMLA), December 2013 (inproceedings)

Abstract
Feature learning has the aim to take away the hassle of hand-designing features for machine learning tasks. Since the feature design process is tedious and requires a lot of experience, an automated solution is of great interest. However, an important problem in this field is that usually no objective values are available to fit a feature learning function to. Artificial Neural Networks are a sufficiently flexible tool for function approximation to be able to avoid this problem. We show how the error function of an ANN can be modified such that it works solely with objective distances instead of objective values. We derive the adjusted rules for backpropagation through networks with arbitrary depths and include practical considera- tions that must be taken into account to apply difference based learning successfully. On all three benchmark datasets we use, linear SVMs trained on automatically learned ANN features outperform RBF kernel SVMs trained on the raw data. This can be achieved in a feature space with up to only a tenth of dimensions of the number of original data dimensions. We conclude our work with two experiments on distance based ANN training in two further fields: data visualization and outlier detection.

pdf [BibTex]

pdf [BibTex]


Understanding High-Level Semantics by Modeling Traffic Patterns
Understanding High-Level Semantics by Modeling Traffic Patterns

Zhang, H., Geiger, A., Urtasun, R.

In International Conference on Computer Vision, pages: 3056-3063, Sydney, Australia, December 2013 (inproceedings)

Abstract
In this paper, we are interested in understanding the semantics of outdoor scenes in the context of autonomous driving. Towards this goal, we propose a generative model of 3D urban scenes which is able to reason not only about the geometry and objects present in the scene, but also about the high-level semantics in the form of traffic patterns. We found that a small number of patterns is sufficient to model the vast majority of traffic scenes and show how these patterns can be learned. As evidenced by our experiments, this high-level reasoning significantly improves the overall scene estimation as well as the vehicle-to-lane association when compared to state-of-the-art approaches. All data and code will be made available upon publication.

pdf [BibTex]

pdf [BibTex]


A Non-parametric {Bayesian} Network Prior of Human Pose
A Non-parametric Bayesian Network Prior of Human Pose

Lehrmann, A. M., Gehler, P., Nowozin, S.

In Proceedings IEEE Conf. on Computer Vision (ICCV), pages: 1281-1288, December 2013 (inproceedings)

Abstract
Having a sensible prior of human pose is a vital ingredient for many computer vision applications, including tracking and pose estimation. While the application of global non-parametric approaches and parametric models has led to some success, finding the right balance in terms of flexibility and tractability, as well as estimating model parameters from data has turned out to be challenging. In this work, we introduce a sparse Bayesian network model of human pose that is non-parametric with respect to the estimation of both its graph structure and its local distributions. We describe an efficient sampling scheme for our model and show its tractability for the computation of exact log-likelihoods. We empirically validate our approach on the Human 3.6M dataset and demonstrate superior performance to global models and parametric networks. We further illustrate our model's ability to represent and compose poses not present in the training set (compositionality) and describe a speed-accuracy trade-off that allows realtime scoring of poses.

Project page pdf DOI Project Page [BibTex]

Project page pdf DOI Project Page [BibTex]


Towards understanding action recognition
Towards understanding action recognition

Jhuang, H., Gall, J., Zuffi, S., Schmid, C., Black, M. J.

In IEEE International Conference on Computer Vision (ICCV), pages: 3192-3199, IEEE, Sydney, Australia, December 2013 (inproceedings)

Abstract
Although action recognition in videos is widely studied, current methods often fail on real-world datasets. Many recent approaches improve accuracy and robustness to cope with challenging video sequences, but it is often unclear what affects the results most. This paper attempts to provide insights based on a systematic performance evaluation using thoroughly-annotated data of human actions. We annotate human Joints for the HMDB dataset (J-HMDB). This annotation can be used to derive ground truth optical flow and segmentation. We evaluate current methods using this dataset and systematically replace the output of various algorithms with ground truth. This enables us to discover what is important – for example, should we work on improving flow algorithms, estimating human bounding boxes, or enabling pose estimation? In summary, we find that highlevel pose features greatly outperform low/mid level features; in particular, pose over time is critical, but current pose estimation algorithms are not yet reliable enough to provide this information. We also find that the accuracy of a top-performing action recognition framework can be greatly increased by refining the underlying low/mid level features; this suggests it is important to improve optical flow and human detection algorithms. Our analysis and JHMDB dataset should facilitate a deeper understanding of action recognition algorithms.

Website Errata Poster Paper Slides DOI Project Page Project Page Project Page [BibTex]

Website Errata Poster Paper Slides DOI Project Page Project Page Project Page [BibTex]


Mixing Decoded Cursor Velocity and Position from an Offline Kalman Filter Improves Cursor Control in People with Tetraplegia
Mixing Decoded Cursor Velocity and Position from an Offline Kalman Filter Improves Cursor Control in People with Tetraplegia

Homer, M., Harrison, M., Black, M. J., Perge, J., Cash, S., Friehs, G., Hochberg, L.

In 6th International IEEE EMBS Conference on Neural Engineering, pages: 715-718, San Diego, November 2013 (inproceedings)

Abstract
Kalman filtering is a common method to decode neural signals from the motor cortex. In clinical research investigating the use of intracortical brain computer interfaces (iBCIs), the technique enabled people with tetraplegia to control assistive devices such as a computer or robotic arm directly from their neural activity. For reaching movements, the Kalman filter typically estimates the instantaneous endpoint velocity of the control device. Here, we analyzed attempted arm/hand movements by people with tetraplegia to control a cursor on a computer screen to reach several circular targets. A standard velocity Kalman filter is enhanced to additionally decode for the cursor’s position. We then mix decoded velocity and position to generate cursor movement commands. We analyzed data, offline, from two participants across six sessions. Root mean squared error between the actual and estimated cursor trajectory improved by 12.2 ±10.5% (pairwise t-test, p<0.05) as compared to a standard velocity Kalman filter. The findings suggest that simultaneously decoding for intended velocity and position and using them both to generate movement commands can improve the performance of iBCIs.

pdf Project Page [BibTex]

pdf Project Page [BibTex]


no image
Multi-Robot Cooperative Object Tracking Based on Particle Filters

Ahmad, A., Lima, P.

In Robotics and Autonomous Systems, 61(10):1084-1093, October 2013 (inproceedings)

Abstract
This article presents a cooperative approach for tracking a moving object by a team of mobile robots equipped with sensors, in a highly dynamic environment. The tracker’s core is a particle filter, modified to handle, within a single unified framework, the problem of complete or partial occlusion for some of the involved mobile sensors, as well as inconsistent estimates in the global frame among sensors, due to observation errors and/or self-localization uncertainty. We present results supporting our approach by applying it to a team of real soccer robots tracking a soccer ball.

link (url) DOI [BibTex]

link (url) DOI [BibTex]


Distribution Fields with Adaptive Kernels for Large Displacement Image Alignment
Distribution Fields with Adaptive Kernels for Large Displacement Image Alignment

Mears, B., Sevilla-Lara, L., Learned-Miller, E.

In British Machine Vision Conference (BMVC) , BMVA Press, September 2013 (inproceedings)

Abstract
While region-based image alignment algorithms that use gradient descent can achieve sub-pixel accuracy when they converge, their convergence depends on the smoothness of the image intensity values. Image smoothness is often enforced through the use of multiscale approaches in which images are smoothed and downsampled. Yet, these approaches typically use fixed smoothing parameters which may be appropriate for some images but not for others. Even for a particular image, the optimal smoothing parameters may depend on the magnitude of the transformation. When the transformation is large, the image should be smoothed more than when the transformation is small. Further, with gradient-based approaches, the optimal smoothing parameters may change with each iteration as the algorithm proceeds towards convergence. We address convergence issues related to the choice of smoothing parameters by deriving a Gauss-Newton gradient descent algorithm based on distribution fields (DFs) and proposing a method to dynamically select smoothing parameters at each iteration. DF and DF-like representations have previously been used in the context of tracking. In this work we incorporate DFs into a full affine model for region-based alignment and simultaneously search over parameterized sets of geometric and photometric transforms. We use a probabilistic interpretation of DFs to select smoothing parameters at each step in the optimization and show that this results in improved convergence rates.

pdf code [BibTex]

pdf code [BibTex]


Metric Regression Forests for Human Pose Estimation
Metric Regression Forests for Human Pose Estimation

(Best Science Paper Award)

Pons-Moll, G., Taylor, J., Shotton, J., Hertzmann, A., Fitzgibbon, A.

In British Machine Vision Conference (BMVC) , BMVA Press, September 2013 (inproceedings)

pdf [BibTex]

pdf [BibTex]


Poselet conditioned pictorial structures
Poselet conditioned pictorial structures

Pishchulin, L., Andriluka, M., Gehler, P., Schiele, B.

In IEEE Computer Society Conference on Computer Vision and Pattern Recognition, pages: 588 - 595, IEEE, Portland, OR, June 2013 (inproceedings)

pdf DOI Project Page [BibTex]

pdf DOI Project Page [BibTex]


Occlusion Patterns for Object Class Detection
Occlusion Patterns for Object Class Detection

Pepik, B., Stark, M., Gehler, P., Schiele, B.

In IEEE Computer Society Conference on Computer Vision and Pattern Recognition, Portland, OR, June 2013 (inproceedings)

Abstract
Despite the success of recent object class recognition systems, the long-standing problem of partial occlusion re- mains a major challenge, and a principled solution is yet to be found. In this paper we leave the beaten path of meth- ods that treat occlusion as just another source of noise – instead, we include the occluder itself into the modelling, by mining distinctive, reoccurring occlusion patterns from annotated training data. These patterns are then used as training data for dedicated detectors of varying sophistica- tion. In particular, we evaluate and compare models that range from standard object class detectors to hierarchical, part-based representations of occluder/occludee pairs. In an extensive evaluation we derive insights that can aid fur- ther developments in tackling the occlusion challenge.

pdf Project Page [BibTex]

pdf Project Page [BibTex]


Lost! Leveraging the Crowd for Probabilistic Visual Self-Localization
Lost! Leveraging the Crowd for Probabilistic Visual Self-Localization

(CVPR13 Best Paper Runner-Up)

Brubaker, M. A., Geiger, A., Urtasun, R.

In IEEE Conf. on Computer Vision and Pattern Recognition (CVPR 2013), pages: 3057-3064, IEEE, Portland, OR, June 2013 (inproceedings)

Abstract
In this paper we propose an affordable solution to self- localization, which utilizes visual odometry and road maps as the only inputs. To this end, we present a probabilis- tic model as well as an efficient approximate inference al- gorithm, which is able to utilize distributed computation to meet the real-time requirements of autonomous systems. Because of the probabilistic nature of the model we are able to cope with uncertainty due to noisy visual odometry and inherent ambiguities in the map ( e.g ., in a Manhattan world). By exploiting freely available, community devel- oped maps and visual odometry measurements, we are able to localize a vehicle up to 3m after only a few seconds of driving on maps which contain more than 2,150km of driv- able roads.

pdf supplementary project page [BibTex]

pdf supplementary project page [BibTex]


Human Pose Estimation using Body Parts Dependent Joint Regressors
Human Pose Estimation using Body Parts Dependent Joint Regressors

Dantone, M., Gall, J., Leistner, C., van Gool, L.

In IEEE Conf. on Computer Vision and Pattern Recognition (CVPR), pages: 3041-3048, IEEE, Portland, OR, USA, June 2013 (inproceedings)

Abstract
In this work, we address the problem of estimating 2d human pose from still images. Recent methods that rely on discriminatively trained deformable parts organized in a tree model have shown to be very successful in solving this task. Within such a pictorial structure framework, we address the problem of obtaining good part templates by proposing novel, non-linear joint regressors. In particular, we employ two-layered random forests as joint regressors. The first layer acts as a discriminative, independent body part classifier. The second layer takes the estimated class distributions of the first one into account and is thereby able to predict joint locations by modeling the interdependence and co-occurrence of the parts. This results in a pose estimation framework that takes dependencies between body parts already for joint localization into account and is thus able to circumvent typical ambiguities of tree structures, such as for legs and arms. In the experiments, we demonstrate that our body parts dependent joint regressors achieve a higher joint localization accuracy than tree-based state-of-the-art methods.

pdf DOI Project Page [BibTex]

pdf DOI Project Page [BibTex]


A fully-connected layered model of foreground and background flow
A fully-connected layered model of foreground and background flow

Sun, D., Wulff, J., Sudderth, E., Pfister, H., Black, M.

In IEEE Conf. on Computer Vision and Pattern Recognition, (CVPR 2013), pages: 2451-2458, Portland, OR, June 2013 (inproceedings)

Abstract
Layered models allow scene segmentation and motion estimation to be formulated together and to inform one another. Traditional layered motion methods, however, employ fairly weak models of scene structure, relying on locally connected Ising/Potts models which have limited ability to capture long-range correlations in natural scenes. To address this, we formulate a fully-connected layered model that enables global reasoning about the complicated segmentations of real objects. Optimization with fully-connected graphical models is challenging, and our inference algorithm leverages recent work on efficient mean field updates for fully-connected conditional random fields. These methods can be implemented efficiently using high-dimensional Gaussian filtering. We combine these ideas with a layered flow model, and find that the long-range connections greatly improve segmentation into figure-ground layers when compared with locally connected MRF models. Experiments on several benchmark datasets show that the method can recover fine structures and large occlusion regions, with good flow accuracy and much lower computational cost than previous locally-connected layered models.

pdf Supplemental Material Project Page Project Page [BibTex]

pdf Supplemental Material Project Page Project Page [BibTex]


no image
Perception-driven multi-robot formation control

Ahmad, A., Nascimento, T., Conceicao, A., Moreira, A., Lima, P.

In pages: 1851-1856, IEEE, May 2013 (inproceedings)

Abstract
Maximizing the performance of cooperative perception of a tracked target by a team of mobile robots while maintaining the team's formation is the core problem addressed in this work. We propose a solution by integrating the controller and the estimator modules in a formation control loop. The controller module is a distributed non-linear model predictive controller and the estimator module is based on a particle filter for cooperative target tracking. A formal description of the integration followed by simulation and real robot results on two different teams of homogeneous robots are presented. The results highlight how our method successfully enables a team of homogeneous robots to minimize the total uncertainty of the tracked target's cooperative estimate while complying with the performance criteria such as keeping a pre-set distance between the team-mates and/or the target and obstacle avoidance.

DOI [BibTex]

DOI [BibTex]


no image
Cooperative Robot Localization and Target Tracking based on Least Squares Minimization

Ahmad, A., Tipaldi, G., Lima, P., Burgard, W.

In pages: 5696-5701, IEEE, May 2013 (inproceedings)

Abstract
In this paper we address the problem of cooperative localization and target tracking with a team of moving robots. We model the problem as a least squares minimization problem and show that this problem can be efficiently solved using sparse optimization methods. To achieve this, we represent the problem as a graph, where the nodes are robot and target poses at individual time-steps and the edges are their relative measurements. Static landmarks at known position are used to define a common reference frame for the robots and the targets. In this way, we mitigate the risk of using measurements and state estimates more than once, since all the relative measurements are i.i.d. and no marginalization is performed. Experiments performed using a set of real robots show higher accuracy compared to a Kalman filter.

DOI [BibTex]

DOI [BibTex]


no image
Unknown-color spherical object detection and tracking

Troppan, A., Guerreiro, E., Celiberti, F., Santos, G., Ahmad, A., Lima, P.

In pages: 1-4, IEEE, April 2013 (inproceedings)

Abstract
Detection and tracking of an unknown-color spherical object in a partially-known environment using a robot with a single camera is the core problem addressed in this article. A novel color detection mechanism, which exploits the geometrical properties of the spherical object's projection onto the image plane, precedes the object's detection process. A Kalman filter-based tracker uses the object detection in its update step and tracks the spherical object. Real robot experimental evaluation of the proposed method is presented on soccer robots detecting and tracking an unknown-color ball.

DOI [BibTex]

DOI [BibTex]


Simple, fast, accurate melanocytic lesion segmentation in 1D colour space
Simple, fast, accurate melanocytic lesion segmentation in 1D colour space

Peruch, F., Bogo, F., Bonazza, M., Bressan, M., Cappelleri, V., Peserico, E.

In VISAPP (1), pages: 191-200, Barcelona, February 2013 (inproceedings)

pdf [BibTex]

pdf [BibTex]


Estimating Human Pose with Flowing Puppets
Estimating Human Pose with Flowing Puppets

Zuffi, S., Romero, J., Schmid, C., Black, M. J.

In IEEE International Conference on Computer Vision (ICCV), pages: 3312-3319, 2013 (inproceedings)

Abstract
We address the problem of upper-body human pose estimation in uncontrolled monocular video sequences, without manual initialization. Most current methods focus on isolated video frames and often fail to correctly localize arms and hands. Inferring pose over a video sequence is advantageous because poses of people in adjacent frames exhibit properties of smooth variation due to the nature of human and camera motion. To exploit this, previous methods have used prior knowledge about distinctive actions or generic temporal priors combined with static image likelihoods to track people in motion. Here we take a different approach based on a simple observation: Information about how a person moves from frame to frame is present in the optical flow field. We develop an approach for tracking articulated motions that "links" articulated shape models of people in adjacent frames trough the dense optical flow. Key to this approach is a 2D shape model of the body that we use to compute how the body moves over time. The resulting "flowing puppets" provide a way of integrating image evidence across frames to improve pose inference. We apply our method on a challenging dataset of TV video sequences and show state-of-the-art performance.

pdf code data DOI Project Page Project Page Project Page [BibTex]

pdf code data DOI Project Page Project Page Project Page [BibTex]


no image
Right Ventricle Segmentation by Temporal Information Constrained Gradient Vector Flow

X. Yang, S. Y. Yeo, Y. Su, C. Lim, M. Wan, L. Zhong, R. S. Tan

In IEEE International Conference on Systems, Man, and Cybernetics, 2013 (inproceedings)

Abstract
Evaluation of right ventricular (RV) structure and function is of importance in the management of most cardiac disorders. But the segmentation of RV has always been consid- ered challenging due to low contrast of the myocardium with surrounding and high shape variability of the RV. In this paper, we present a 2D + T active contour model for segmentation and tracking of RV endocardium on cardiac magnetic resonance (MR) images. To take into account the temporal information between adjacent frames, we propose to integrate the time-dependent constraints into the energy functional of the classical gradient vector flow (GVF). As a result, the prior motion knowledge of RV is introduced in the deformation process through the time-dependent constraints in the proposed GVF-T model. A weighting parameter is introduced to adjust the weight of the temporal information against the image data itself. The additional external edge forces retrieved from the temporal constraints may be useful for the RV segmentation, such that lead to a better segmentation performance. The effectiveness of the proposed approach is supported by experimental results on synthetic and cardiac MR images.

[BibTex]

[BibTex]


A Comparison of Directional Distances for Hand Pose Estimation
A Comparison of Directional Distances for Hand Pose Estimation

Tzionas, D., Gall, J.

In German Conference on Pattern Recognition (GCPR), 8142, pages: 131-141, Lecture Notes in Computer Science, (Editors: Weickert, Joachim and Hein, Matthias and Schiele, Bernt), Springer, 2013 (inproceedings)

Abstract
Benchmarking methods for 3d hand tracking is still an open problem due to the difficulty of acquiring ground truth data. We introduce a new dataset and benchmarking protocol that is insensitive to the accumulative error of other protocols. To this end, we create testing frame pairs of increasing difficulty and measure the pose estimation error separately for each of them. This approach gives new insights and allows to accurately study the performance of each feature or method without employing a full tracking pipeline. Following this protocol, we evaluate various directional distances in the context of silhouette-based 3d hand tracking, expressed as special cases of a generalized Chamfer distance form. An appropriate parameter setup is proposed for each of them, and a comparative study reveals the best performing method in this context.

pdf Supplementary Project Page link (url) DOI Project Page [BibTex]

pdf Supplementary Project Page link (url) DOI Project Page [BibTex]


{Dynamic Probabilistic Volumetric Models}
Dynamic Probabilistic Volumetric Models

Ulusoy, A. O., Biris, O., Mundy, J. L.

In ICCV, pages: 505-512, 2013 (inproceedings)

Abstract
This paper presents a probabilistic volumetric framework for image based modeling of general dynamic 3-d scenes. The framework is targeted towards high quality modeling of complex scenes evolving over thousands of frames. Extensive storage and computational resources are required in processing large scale space-time (4-d) data. Existing methods typically store separate 3-d models at each time step and do not address such limitations. A novel 4-d representation is proposed that adaptively subdivides in space and time to explain the appearance of 3-d dynamic surfaces. This representation is shown to achieve compression of 4-d data and provide efficient spatio-temporal processing. The advances of the proposed framework is demonstrated on standard datasets using free-viewpoint video and 3-d tracking applications.

video pdf DOI [BibTex]

video pdf DOI [BibTex]


Model Reconstruction of Patient-Specific Cardiac Mesh from Segmented Contour Lines
Model Reconstruction of Patient-Specific Cardiac Mesh from Segmented Contour Lines

C. W. Lim, Y. Su, S. Y. Yeo, G. M. Ng, V. T. Nguyen, L. Zhong, R. S. Tan, K. K. Poh, P. Chai,

In Asia Pacific Congress on Computational Mechanics, 2013 (inproceedings)

Abstract
We propose an automatic algorithm for the reconstruction of a set of patient-specific dynamic cardiac mesh model with 1-to-1 mesh correspondence over the whole cardiac cycle. This work focus on both the reconstruction technique of the initial 3D model of the heart and also the consistent mapping of the vertex positions throughout all the 3D meshes. This process is technically more challenging due to the wide interval spacing between MRI images as compared to CT images, making overlapping blood vessels much harder to discern. We propose a tree-based connectivity data structure to perform a filtering process to eliminate weak connections between contours on adjacent slices. The reconstructed 3D model from the first time step is used as a base template model, and deformed to fit the segmented contours in the next time step. Our algorithm has been tested on an actual acquisition of cardiac MRI images over one cardiac cycle.

[BibTex]

[BibTex]


A Generic Deformation Model for Dense Non-Rigid Surface Registration: a Higher-Order MRF-based Approach
A Generic Deformation Model for Dense Non-Rigid Surface Registration: a Higher-Order MRF-based Approach

Zeng, Y., Wang, C., Gu, X., Samaras, D., Paragios, N.

In IEEE International Conference on Computer Vision (ICCV), pages: 3360~3367, 2013 (inproceedings)

pdf [BibTex]

pdf [BibTex]


Nonlinearly Constrained {MRFs}: Exploring the Intrinsic Dimensions   of Higher-Order Cliques
Nonlinearly Constrained MRFs: Exploring the Intrinsic Dimensions of Higher-Order Cliques

Zeng, Y., Wang, C., Soatto, S., Yau, S.

In IEEE Conference on Computer Vision and Pattern Recognition (CVPR), 2013 (inproceedings)

pdf [BibTex]

pdf [BibTex]


Reconstructing patient-specific cardiac models from contours via Delaunay triangulation and graph-cuts
Reconstructing patient-specific cardiac models from contours via Delaunay triangulation and graph-cuts

Min Wan, Calvin Lim, Junmei Zhang, Yi Su, Si Yong Yeo, Desheng Wang, Ru San Tan, Liang Zhong

In International Conference of the IEEE Engineering in Medicine and Biology Society, pages: 2976-9, 2013 (inproceedings)

[BibTex]

[BibTex]


Regional comparison of left ventricle systolic wall stress reveals intraregional uniformity in healthy subjects
Regional comparison of left ventricle systolic wall stress reveals intraregional uniformity in healthy subjects

Soo Kng Teo, Si Yong Yeo, May Ling Tan, Chi Wan Lim, Liang Zhong, Ru San Tan, Yi Su

In Computing in Cardiology Conference, pages: 575 - 578, 2013 (inproceedings)

Abstract
This study aimed to assess the feasibility of using the regional uniformity of the left ventricle (LV) wall stress (WS) to diagnose patients with myocardial infarction. We present a novel method using a similarity map that measures the degree of uniformity in nominal systolic WS across pairs of segments within the same patient. The values of the nominal WS are computed at each vertex point from a 1-to-1 corresponding mesh pair of the LV at the end-diastole (ED) and end-systole (ES) phases. The 3D geometries of the LV at ED and ES are reconstructed from border-delineated MRI images and the 1-to-1 mesh generated using a strain-energy minimization approach. The LV is then partitioned into 16 segments based on published clinical standard and the nominal WS histogram distribution for each of the segment was computed. A similarity index is then computed for each pair of histogram distributions to generate a 16-by-16 similarity map. Based on our initial study involving 12 MI patients and 9 controls, we observed uniformity for intra- regional comparisons in the controls compared against the patients. Our results suggest that the regional uniformity of the nominal systolic WS in the form of a similarity map can potentially be used as a discriminant between MI patients and normal controls.

[BibTex]

[BibTex]

2005


A quantitative evaluation of video-based {3D} person tracking
A quantitative evaluation of video-based 3D person tracking

Balan, A. O., Sigal, L., Black, M. J.

In The Second Joint IEEE International Workshop on Visual Surveillance and Performance Evaluation of Tracking and Surveillance, VS-PETS, pages: 349-356, October 2005 (inproceedings)

pdf [BibTex]

2005

pdf [BibTex]


Inferring attentional state and kinematics from motor cortical firing rates
Inferring attentional state and kinematics from motor cortical firing rates

Wood, F., Prabhat, , Donoghue, J. P., Black, M. J.

In Proc. IEEE Engineering in Medicine and Biology Society, pages: 1544-1547, September 2005 (inproceedings)

pdf [BibTex]

pdf [BibTex]


Motor cortical decoding using an autoregressive moving average model
Motor cortical decoding using an autoregressive moving average model

Fisher, J., Black, M. J.

In Proc. IEEE Engineering in Medicine and Biology Society, pages: 1469-1472, September 2005 (inproceedings)

pdf [BibTex]

pdf [BibTex]


Fields of Experts: A framework for learning image priors
Fields of Experts: A framework for learning image priors

Roth, S., Black, M. J.

In IEEE Conf. on Computer Vision and Pattern Recognition, 2, pages: 860-867, June 2005 (inproceedings)

pdf [BibTex]

pdf [BibTex]


On the spatial statistics of optical flow
On the spatial statistics of optical flow

(Marr Prize, Honorable Mention)

Roth, S., Black, M. J.

In International Conf. on Computer Vision, International Conf. on Computer Vision, pages: 42-49, 2005 (inproceedings)

pdf [BibTex]

pdf [BibTex]


Modeling neural population spiking activity with {Gibbs} distributions
Modeling neural population spiking activity with Gibbs distributions

Wood, F., Roth, S., Black, M. J.

In Advances in Neural Information Processing Systems 18, pages: 1537-1544, 2005 (inproceedings)

pdf [BibTex]

pdf [BibTex]


no image
Energy-based models of motor cortical population activity

Wood, F., Black, M.

Program No. 689.20. 2005 Abstract Viewer/Itinerary Planner, Society for Neuroscience, Washington, DC, 2005 (conference)

abstract [BibTex]

abstract [BibTex]

2004


no image
Automatic spike sorting for neural decoding

Wood, F. D., Fellows, M., Donoghue, J. P., Black, M. J.

In Proc. IEEE Engineering in Medicine and Biology Society, pages: 4009-4012, September 2004 (inproceedings)

pdf [BibTex]

2004

pdf [BibTex]


Closed-loop neural control of cursor motion using a {Kalman} filter
Closed-loop neural control of cursor motion using a Kalman filter

Wu, W., Shaikhouni, A., Donoghue, J. P., Black, M. J.

In Proc. IEEE Engineering in Medicine and Biology Society, pages: 4126-4129, September 2004 (inproceedings)

pdf [BibTex]

pdf [BibTex]


The dense estimation of motion and appearance in layers
The dense estimation of motion and appearance in layers

Yalcin, H., Black, M. J., Fablet, R.

In IEEE Workshop on Image and Video Registration, June 2004 (inproceedings)

pdf [BibTex]

pdf [BibTex]


{3D} human limb detection using space carving and multi-view eigen models
3D human limb detection using space carving and multi-view eigen models

Bhatia, S., Sigal, L., Isard, M., Black, M. J.

In IEEE Workshop on Articulated and Nonrigid Motion, June 2004 (inproceedings)

pdf [BibTex]

pdf [BibTex]


Tracking loose-limbed people
Tracking loose-limbed people

Sigal, L., Bhatia, S., Roth, S., Black, M. J., Isard, M.

In IEEE Conf. on Computer Vision and Pattern Recognition, 1, pages: 421-428, June 2004 (inproceedings)

pdf [BibTex]

pdf [BibTex]


Gibbs likelihoods for {Bayesian} tracking
Gibbs likelihoods for Bayesian tracking

Roth, S., Sigal, L., Black, M. J.

In IEEE Conf. on Computer Vision and Pattern Recognition, 1, pages: 886-893, June 2004 (inproceedings)

pdf [BibTex]

pdf [BibTex]


no image
A direct brain-machine interface for 2D cursor control using a Kalman filter

Shaikhouni, A., Wu, W., Moris, D. S., Donoghue, J. P., Black, M. J.

Society for Neuroscience, 2004, Online (conference)

abstract [BibTex]

abstract [BibTex]

2003


Image statistics and anisotropic diffusion
Image statistics and anisotropic diffusion

Scharr, H., Black, M. J., Haussecker, H.

In Int. Conf. on Computer Vision, pages: 840-847, October 2003 (inproceedings)

pdf [BibTex]

2003

pdf [BibTex]