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2015


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Scalable Robust Principal Component Analysis using Grassmann Averages

Hauberg, S., Feragen, A., Enficiaud, R., Black, M.

IEEE Trans. Pattern Analysis and Machine Intelligence (PAMI), December 2015 (article)

Abstract
In large datasets, manual data verification is impossible, and we must expect the number of outliers to increase with data size. While principal component analysis (PCA) can reduce data size, and scalable solutions exist, it is well-known that outliers can arbitrarily corrupt the results. Unfortunately, state-of-the-art approaches for robust PCA are not scalable. We note that in a zero-mean dataset, each observation spans a one-dimensional subspace, giving a point on the Grassmann manifold. We show that the average subspace corresponds to the leading principal component for Gaussian data. We provide a simple algorithm for computing this Grassmann Average (GA), and show that the subspace estimate is less sensitive to outliers than PCA for general distributions. Because averages can be efficiently computed, we immediately gain scalability. We exploit robust averaging to formulate the Robust Grassmann Average (RGA) as a form of robust PCA. The resulting Trimmed Grassmann Average (TGA) is appropriate for computer vision because it is robust to pixel outliers. The algorithm has linear computational complexity and minimal memory requirements. We demonstrate TGA for background modeling, video restoration, and shadow removal. We show scalability by performing robust PCA on the entire Star Wars IV movie; a task beyond any current method. Source code is available online.

preprint pdf from publisher supplemental Project Page [BibTex]

2015


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SMPL: A Skinned Multi-Person Linear Model

Loper, M., Mahmood, N., Romero, J., Pons-Moll, G., Black, M. J.

ACM Trans. Graphics (Proc. SIGGRAPH Asia), 34(6):248:1-248:16, ACM, New York, NY, October 2015 (article)

Abstract
We present a learned model of human body shape and pose-dependent shape variation that is more accurate than previous models and is compatible with existing graphics pipelines. Our Skinned Multi-Person Linear model (SMPL) is a skinned vertex-based model that accurately represents a wide variety of body shapes in natural human poses. The parameters of the model are learned from data including the rest pose template, blend weights, pose-dependent blend shapes, identity-dependent blend shapes, and a regressor from vertices to joint locations. Unlike previous models, the pose-dependent blend shapes are a linear function of the elements of the pose rotation matrices. This simple formulation enables training the entire model from a relatively large number of aligned 3D meshes of different people in different poses. We quantitatively evaluate variants of SMPL using linear or dual-quaternion blend skinning and show that both are more accurate than a Blend-SCAPE model trained on the same data. We also extend SMPL to realistically model dynamic soft-tissue deformations. Because it is based on blend skinning, SMPL is compatible with existing rendering engines and we make it available for research purposes.

pdf video code/model errata DOI Project Page Project Page [BibTex]

pdf video code/model errata DOI Project Page Project Page [BibTex]


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Proceedings of the 37th German Conference on Pattern Recognition

Gall, J., Gehler, P., Leibe, B.

Springer, German Conference on Pattern Recognition, October 2015 (proceedings)

GCPR conference website [BibTex]

GCPR conference website [BibTex]


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Dyna: A Model of Dynamic Human Shape in Motion

Pons-Moll, G., Romero, J., Mahmood, N., Black, M. J.

ACM Transactions on Graphics, (Proc. SIGGRAPH), 34(4):120:1-120:14, ACM, August 2015 (article)

Abstract
To look human, digital full-body avatars need to have soft tissue deformations like those of real people. We learn a model of soft-tissue deformations from examples using a high-resolution 4D capture system and a method that accurately registers a template mesh to sequences of 3D scans. Using over 40,000 scans of ten subjects, we learn how soft tissue motion causes mesh triangles to deform relative to a base 3D body model. Our Dyna model uses a low-dimensional linear subspace to approximate soft-tissue deformation and relates the subspace coefficients to the changing pose of the body. Dyna uses a second-order auto-regressive model that predicts soft-tissue deformations based on previous deformations, the velocity and acceleration of the body, and the angular velocities and accelerations of the limbs. Dyna also models how deformations vary with a person’s body mass index (BMI), producing different deformations for people with different shapes. Dyna realistically represents the dynamics of soft tissue for previously unseen subjects and motions. We provide tools for animators to modify the deformations and apply them to new stylized characters.

pdf preprint video data DOI Project Page Project Page [BibTex]

pdf preprint video data DOI Project Page Project Page [BibTex]


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Linking Objects to Actions: Encoding of Target Object and Grasping Strategy in Primate Ventral Premotor Cortex

Vargas-Irwin, C. E., Franquemont, L., Black, M. J., Donoghue, J. P.

Journal of Neuroscience, 35(30):10888-10897, July 2015 (article)

Abstract
Neural activity in ventral premotor cortex (PMv) has been associated with the process of matching perceived objects with the motor commands needed to grasp them. It remains unclear how PMv networks can flexibly link percepts of objects affording multiple grasp options into a final desired hand action. Here, we use a relational encoding approach to track the functional state of PMv neuronal ensembles in macaque monkeys through the process of passive viewing, grip planning, and grasping movement execution. We used objects affording multiple possible grip strategies. The task included separate instructed delay periods for object presentation and grip instruction. This approach allowed us to distinguish responses elicited by the visual presentation of the objects from those associated with selecting a given motor plan for grasping. We show that PMv continuously incorporates information related to object shape and grip strategy as it becomes available, revealing a transition from a set of ensemble states initially most closely related to objects, to a new set of ensemble patterns reflecting unique object-grip combinations. These results suggest that PMv dynamically combines percepts, gradually navigating toward activity patterns associated with specific volitional actions, rather than directly mapping perceptual object properties onto categorical grip representations. Our results support the idea that PMv is part of a network that dynamically computes motor plans from perceptual information. Significance Statement: The present work demonstrates that the activity of groups of neurons in primate ventral premotor cortex reflects information related to visually presented objects, as well as the motor strategy used to grasp them, linking individual objects to multiple possible grips. PMv could provide useful control signals for neuroprosthetic assistive devices designed to interact with objects in a flexible way.

publisher link DOI Project Page [BibTex]

publisher link DOI Project Page [BibTex]


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Multi-view and 3D Deformable Part Models

Pepik, B., Stark, M., Gehler, P., Schiele, B.

Pattern Analysis and Machine Intelligence, 37(11):14, IEEE, March 2015 (article)

Abstract
As objects are inherently 3-dimensional, they have been modeled in 3D in the early days of computer vision. Due to the ambiguities arising from mapping 2D features to 3D models, 3D object representations have been neglected and 2D feature-based models are the predominant paradigm in object detection nowadays. While such models have achieved outstanding bounding box detection performance, they come with limited expressiveness, as they are clearly limited in their capability of reasoning about 3D shape or viewpoints. In this work, we bring the worlds of 3D and 2D object representations closer, by building an object detector which leverages the expressive power of 3D object representations while at the same time can be robustly matched to image evidence. To that end, we gradually extend the successful deformable part model [1] to include viewpoint information and part-level 3D geometry information, resulting in several different models with different level of expressiveness. We end up with a 3D object model, consisting of multiple object parts represented in 3D and a continuous appearance model. We experimentally verify that our models, while providing richer object hypotheses than the 2D object models, provide consistently better joint object localization and viewpoint estimation than the state-of-the-art multi-view and 3D object detectors on various benchmarks (KITTI [2], 3D object classes [3], Pascal3D+ [4], Pascal VOC 2007 [5], EPFL multi-view cars [6]).

DOI Project Page [BibTex]

DOI Project Page [BibTex]


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Spike train SIMilarity Space (SSIMS): A framework for single neuron and ensemble data analysis

Vargas-Irwin, C. E., Brandman, D. M., Zimmermann, J. B., Donoghue, J. P., Black, M. J.

Neural Computation, 27(1):1-31, MIT Press, January 2015 (article)

Abstract
We present a method to evaluate the relative similarity of neural spiking patterns by combining spike train distance metrics with dimensionality reduction. Spike train distance metrics provide an estimate of similarity between activity patterns at multiple temporal resolutions. Vectors of pair-wise distances are used to represent the intrinsic relationships between multiple activity patterns at the level of single units or neuronal ensembles. Dimensionality reduction is then used to project the data into concise representations suitable for clustering analysis as well as exploratory visualization. Algorithm performance and robustness are evaluated using multielectrode ensemble activity data recorded in behaving primates. We demonstrate how Spike train SIMilarity Space (SSIMS) analysis captures the relationship between goal directions for an 8-directional reaching task and successfully segregates grasp types in a 3D grasping task in the absence of kinematic information. The algorithm enables exploration of virtually any type of neural spiking (time series) data, providing similarity-based clustering of neural activity states with minimal assumptions about potential information encoding models.

pdf: publisher site pdf: author's proof DOI Project Page [BibTex]

pdf: publisher site pdf: author's proof DOI Project Page [BibTex]


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Metric Regression Forests for Correspondence Estimation

Pons-Moll, G., Taylor, J., Shotton, J., Hertzmann, A., Fitzgibbon, A.

International Journal of Computer Vision, pages: 1-13, 2015 (article)

springer PDF Project Page [BibTex]

springer PDF Project Page [BibTex]


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Formation control driven by cooperative object tracking

Lima, P., Ahmad, A., Dias, A., Conceição, A., Moreira, A., Silva, E., Almeida, L., Oliveira, L., Nascimento, T.

Robotics and Autonomous Systems, 63(1):68-79, 2015 (article)

Abstract
In this paper we introduce a formation control loop that maximizes the performance of the cooperative perception of a tracked target by a team of mobile robots, while maintaining the team in formation, with a dynamically adjustable geometry which is a function of the quality of the target perception by the team. In the formation control loop, the controller module is a distributed non-linear model predictive controller and the estimator module fuses local estimates of the target state, obtained by a particle filter at each robot. The two modules and their integration are described in detail, including a real-time database associated to a wireless communication protocol that facilitates the exchange of state data while reducing collisions among team members. Simulation and real robot results for indoor and outdoor teams of different robots are presented. The results highlight how our method successfully enables a team of homogeneous robots to minimize the total uncertainty of the tracked target cooperative estimate while complying with performance criteria such as keeping a pre-set distance between the teammates and the target, avoiding collisions with teammates and/or surrounding obstacles.

DOI [BibTex]

DOI [BibTex]

2009


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ISocRob-MSL 2009 Team Description Paper for Middle Sized League

Lima, P., Santos, J., Estilita, J., Barbosa, M., Ahmad, A., Carreira, J.

13th Annual RoboCup International Symposium 2009, July 2009 (techreport)

Abstract
This paper describes the status of the ISocRob MSL roboticsoccer team as required by the RoboCup 2009 qualification procedures.Since its previous participation in RoboCup, the ISocRob team has car-ried out significant developments in various topics, the most relevantof which are presented here. These include self-localization, 3D objecttracking and cooperative object localization, motion control and rela-tional behaviors. A brief description of the hardware of the ISocRobrobots and of the software architecture adopted by the team is also in-cluded.

[BibTex]

2009

[BibTex]


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Fields of Experts

Roth, S., Black, M. J.

International Journal of Computer Vision (IJCV), 82(2):205-29, April 2009 (article)

Abstract
We develop a framework for learning generic, expressive image priors that capture the statistics of natural scenes and can be used for a variety of machine vision tasks. The approach provides a practical method for learning high-order Markov random field (MRF) models with potential functions that extend over large pixel neighborhoods. These clique potentials are modeled using the Product-of-Experts framework that uses non-linear functions of many linear filter responses. In contrast to previous MRF approaches all parameters, including the linear filters themselves, are learned from training data. We demonstrate the capabilities of this Field-of-Experts model with two example applications, image denoising and image inpainting, which are implemented using a simple, approximate inference scheme. While the model is trained on a generic image database and is not tuned toward a specific application, we obtain results that compete with specialized techniques.

pdf pdf from publisher [BibTex]

pdf pdf from publisher [BibTex]


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An introduction to Kernel Learning Algorithms

Gehler, P., Schölkopf, B.

In Kernel Methods for Remote Sensing Data Analysis, pages: 25-48, 2, (Editors: Gustavo Camps-Valls and Lorenzo Bruzzone), Wiley, New York, NY, USA, 2009 (inbook)

Abstract
Kernel learning algorithms are currently becoming a standard tool in the area of machine learning and pattern recognition. In this chapter we review the fundamental theory of kernel learning. As the basic building block we introduce the kernel function, which provides an elegant and general way to compare possibly very complex objects. We then review the concept of a reproducing kernel Hilbert space and state the representer theorem. Finally we give an overview of the most prominent algorithms, which are support vector classification and regression, Gaussian Processes and kernel principal analysis. With multiple kernel learning and structured output prediction we also introduce some more recent advancements in the field.

link (url) DOI [BibTex]

link (url) DOI [BibTex]


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Visual Object Discovery

Sinha, P., Balas, B., Ostrovsky, Y., Wulff, J.

In Object Categorization: Computer and Human Vision Perspectives, pages: 301-323, (Editors: S. J. Dickinson, A. Leonardis, B. Schiele, M.J. Tarr), Cambridge University Press, 2009 (inbook)

link (url) [BibTex]

link (url) [BibTex]


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Automatic recognition of rodent behavior: A tool for systematic phenotypic analysis

Serre, T.*, Jhuang, H*., Garrote, E., Poggio, T., Steele, A.

CBCL paper #283/MIT-CSAIL-TR #2009-052., MIT, 2009 (techreport)

pdf [BibTex]

pdf [BibTex]


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Left Ventricular Regional Wall Curvedness and Wall Stress in Patients with Ischemic Dilated Cardiomyopathy

Liang Zhong, Yi Su, Si Yong Yeo, Ru San Tan Dhanjoo Ghista, Ghassan Kassab

American Journal of Physiology – Heart and Circulatory Physiology, 296(3):H573-84, 2009 (article)

Abstract
Geometric remodeling of the left ventricle (LV) after myocardial infarction is associated with changes in myocardial wall stress. The objective of this study was to determine the regional curvatures and wall stress based on three-dimensional (3-D) reconstructions of the LV using MRI. Ten patients with ischemic dilated cardiomyopathy (IDCM) and 10 normal subjects underwent MRI scan. The IDCM patients also underwent delayed gadolinium-enhancement imaging to delineate the extent of myocardial infarct. Regional curvedness, local radii of curvature, and wall thickness were calculated. The percent curvedness change between end diastole and end systole was also calculated. In normal heart, a short- and long-axis two-dimensional analysis showed a 41 +/- 11% and 45 +/- 12% increase of the mean of peak systolic wall stress between basal and apical sections, respectively. However, 3-D analysis showed no significant difference in peak systolic wall stress from basal and apical sections (P = 0.298, ANOVA). LV shape differed between IDCM patients and normal subjects in several ways: LV shape was more spherical (sphericity index = 0.62 +/- 0.08 vs. 0.52 +/- 0.06, P < 0.05), curvedness at end diastole (mean for 16 segments = 0.034 +/- 0.0056 vs. 0.040 +/- 0.0071 mm(-1), P < 0.001) and end systole (mean for 16 segments = 0.037 +/- 0.0068 vs. 0.067 +/- 0.020 mm(-1), P < 0.001) was affected by infarction, and peak systolic wall stress was significantly increased at each segment in IDCM patients. The 3-D quantification of regional wall stress by cardiac MRI provides more precise evaluation of cardiac mechanics. Identification of regional curvedness and wall stresses helps delineate the mechanisms of LV remodeling in IDCM and may help guide therapeutic LV restoration.

[BibTex]

[BibTex]


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A Curvature-Based Approach for Left Ventricular Shape Analysis from Cardiac Magnetic Resonance Imaging

Si Yong Yeo, Liang Zhong, Yi Su, Ru San Tan, Dhanjoo Ghista

Medical & Biological Engineering & Computing, 47(3):313-322, 2009 (article)

Abstract
It is believed that left ventricular (LV) regional shape is indicative of LV regional function, and cardiac pathologies are often associated with regional alterations in ventricular shape. In this article, we present a set of procedures for evaluating regional LV surface shape from anatomically accurate models reconstructed from cardiac magnetic resonance (MR) images. LV surface curvatures are computed using local surface fitting method, which enables us to assess regional LV shape and its variation. Comparisons are made between normal and diseased hearts. It is illustrated that LV surface curvatures at different regions of the normal heart are higher than those of the diseased heart. Also, the normal heart experiences a larger change in regional curvedness during contraction than the diseased heart. It is believed that with a wide range of dataset being evaluated, this approach will provide a new and efficient way of quantifying LV regional function.

link (url) [BibTex]

link (url) [BibTex]

2006


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Implicit Wiener Series, Part II: Regularised estimation

Gehler, P., Franz, M.

(148), Max Planck Institute, 2006 (techreport)

pdf [BibTex]

2006


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HumanEva: Synchronized video and motion capture dataset for evaluation of articulated human motion

Sigal, L., Black, M. J.

(CS-06-08), Brown University, Department of Computer Science, 2006 (techreport)

pdf abstract [BibTex]

pdf abstract [BibTex]


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Bayesian population decoding of motor cortical activity using a Kalman filter

Wu, W., Gao, Y., Bienenstock, E., Donoghue, J. P., Black, M. J.

Neural Computation, 18(1):80-118, 2006 (article)

Abstract
Effective neural motor prostheses require a method for decoding neural activity representing desired movement. In particular, the accurate reconstruction of a continuous motion signal is necessary for the control of devices such as computer cursors, robots, or a patient's own paralyzed limbs. For such applications, we developed a real-time system that uses Bayesian inference techniques to estimate hand motion from the firing rates of multiple neurons. In this study, we used recordings that were previously made in the arm area of primary motor cortex in awake behaving monkeys using a chronically implanted multielectrode microarray. Bayesian inference involves computing the posterior probability of the hand motion conditioned on a sequence of observed firing rates; this is formulated in terms of the product of a likelihood and a prior. The likelihood term models the probability of firing rates given a particular hand motion. We found that a linear gaussian model could be used to approximate this likelihood and could be readily learned from a small amount of training data. The prior term defines a probabilistic model of hand kinematics and was also taken to be a linear gaussian model. Decoding was performed using a Kalman filter, which gives an efficient recursive method for Bayesian inference when the likelihood and prior are linear and gaussian. In off-line experiments, the Kalman filter reconstructions of hand trajectory were more accurate than previously reported results. The resulting decoding algorithm provides a principled probabilistic model of motor-cortical coding, decodes hand motion in real time, provides an estimate of uncertainty, and is straightforward to implement. Additionally the formulation unifies and extends previous models of neural coding while providing insights into the motor-cortical code.

pdf preprint pdf from publisher abstract [BibTex]

pdf preprint pdf from publisher abstract [BibTex]


Thumb xl screen shot 2012 06 06 at 11.15.02 am
Products of “Edge-perts”

Gehler, P., Welling, M.

In Advances in Neural Information Processing Systems 18, pages: 419-426, (Editors: Weiss, Y. and Sch"olkopf, B. and Platt, J.), MIT Press, Cambridge, MA, 2006 (incollection)

pdf [BibTex]

pdf [BibTex]

1998


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Summarization of video-taped presentations: Automatic analysis of motion and gesture

Ju, S. X., Black, M. J., Minneman, S., Kimber, D.

IEEE Trans. on Circuits and Systems for Video Technology, 8(5):686-696, September 1998 (article)

Abstract
This paper presents an automatic system for analyzing and annotating video sequences of technical talks. Our method uses a robust motion estimation technique to detect key frames and segment the video sequence into subsequences containing a single overhead slide. The subsequences are stabilized to remove motion that occurs when the speaker adjusts their slides. Any changes remaining between frames in the stabilized sequences may be due to speaker gestures such as pointing or writing, and we use active contours to automatically track these potential gestures. Given the constrained domain, we define a simple set of actions that can be recognized based on the active contour shape and motion. The recognized actions provide an annotation of the sequence that can be used to access a condensed version of the talk from a Web page.

pdf pdf from publisher DOI [BibTex]

1998

pdf pdf from publisher DOI [BibTex]


Thumb xl bildschirmfoto 2012 12 06 um 12.22.18
Robust anisotropic diffusion

Black, M. J., Sapiro, G., Marimont, D., Heeger, D.

IEEE Transactions on Image Processing, 7(3):421-432, March 1998 (article)

Abstract
Relations between anisotropic diffusion and robust statistics are described in this paper. Specifically, we show that anisotropic diffusion can be seen as a robust estimation procedure that estimates a piecewise smooth image from a noisy input image. The edge-stopping; function in the anisotropic diffusion equation is closely related to the error norm and influence function in the robust estimation framework. This connection leads to a new edge-stopping; function based on Tukey's biweight robust estimator that preserves sharper boundaries than previous formulations and improves the automatic stopping of the diffusion. The robust statistical interpretation also provides a means for detecting the boundaries (edges) between the piecewise smooth regions in an image that has been smoothed with anisotropic diffusion. Additionally, we derive a relationship between anisotropic diffusion and regularization with line processes. Adding constraints on the spatial organization of the line processes allows us to develop new anisotropic diffusion equations that result in a qualitative improvement in the continuity of edges

pdf pdf from publisher [BibTex]

pdf pdf from publisher [BibTex]


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PLAYBOT: A visually-guided robot for physically disabled children

Tsotsos, J. K., Verghese, G., Dickinson, S., Jenkin, M., Jepson, A., Milios, E., Nuflo, F., Stevenson, S., Black, M., Metaxas, D., Culhane, S., Ye, Y., Mann, R.

Image & Vision Computing, Special Issue on Vision for the Disabled, 16(4):275-292, 1998 (article)

Abstract
This paper overviews the PLAYBOT project, a long-term, large-scale research program whose goal is to provide a directable robot which may enable physically disabled children to access and manipulate toys. This domain is the first test domain, but there is nothing inherent in the design of PLAYBOT that prohibits its extension to other tasks. The research is guided by several important goals: vision is the primary sensor; vision is task directed; the robot must be able to visually search its environment; object and event recognition are basic capabilities; environments must be natural and dynamic; users and environments are assumed to be unpredictable; task direction and reactivity must be smoothly integrated; and safety is of high importance. The emphasis of the research has been on vision for the robot this is the most challenging research aspect and the major bottleneck to the development of intelligent robots. Since the control framework is behavior-based, the visual capabilities of PLAYBOT are described in terms of visual behaviors. Many of the components of PLAYBOT are briefly described and several examples of implemented sub-systems are shown. The paper concludes with a description of the current overall system implementation, and a complete example of PLAYBOT performing a simple task.

pdf pdf from publisher DOI [BibTex]

pdf pdf from publisher DOI [BibTex]


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EigenTracking: Robust matching and tracking of articulated objects using a view-based representation

Black, M. J., Jepson, A.

International Journal of Computer Vision, 26(1):63-84, 1998 (article)

Abstract
This paper describes an approach for tracking rigid and articulated objects using a view-based representation. The approach builds on and extends work on eigenspace representations, robust estimation techniques, and parameterized optical flow estimation. First, we note that the least-squares image reconstruction of standard eigenspace techniques has a number of problems and we reformulate the reconstruction problem as one of robust estimation. Second we define a “subspace constancy assumption” that allows us to exploit techniques for parameterized optical flow estimation to simultaneously solve for the view of an object and the affine transformation between the eigenspace and the image. To account for large affine transformations between the eigenspace and the image we define a multi-scale eigenspace representation and a coarse-to-fine matching strategy. Finally, we use these techniques to track objects over long image sequences in which the objects simultaneously undergo both affine image motions and changes of view. In particular we use this “EigenTracking” technique to track and recognize the gestures of a moving hand.

pdf pdf from publisher video [BibTex]


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Looking at people in action - An overview

Yacoob, Y., Davis, L. S., Black, M., Gavrila, D., Horprasert, T., Morimoto, C.

In Computer Vision for Human–Machine Interaction, (Editors: R. Cipolla and A. Pentland), Cambridge University Press, 1998 (incollection)

publisher site google books [BibTex]

publisher site google books [BibTex]