Perceiving Systems, Computer Vision

D2.1.4 RoCKIn@Work - Innovation in Mobile Industrial Manipulation Competition Design, Rule Book, and Scenario Construction

2013

Technical Report

ps


RoCKIn is a EU-funded project aiming to foster scientific progress and innovation in cognitive systems and robotics through the design and implementation of competitions. An additional objective of RoCKIn is to increase public awareness of the current state-of-the-art in robotics in Europe and to demonstrate the innovation potential of robotics applications for solving societal challenges and improving the competitiveness of Europe in the global markets. In order to achieve these objectives, RoCKIn develops two competitions, one for domestic service robots (RoCKIn@Home) and one for industrial robots in factories (RoCKIn-@Work). These competitions are designed around challenges that are based on easy-to-communicate and convincing user stories, which catch the interest of both the general public and the scientifc community. The latter is in particular interested in solving open scientific challenges and to thoroughly assess, compare, and evaluate the developed approaches with competing ones. To allow this to happen, the competitions are designed to meet the requirements of benchmarking procedures and good experimental methods. The integration of benchmarking technology with the competition concept is one of the main objectives of RoCKIn. This document describes the first version of the RoCKIn@Work competition, which will be held for the first time in 2014. The first chapter of the document gives a brief overview, outlining the purpose and objective of the competition, the methodological approach taken by the RoCKIn project, the user story upon which the competition is based, the structure and organization of the competition, and the commonalities and differences with the RoboCup@Work competition, which served as inspiration for RoCKIn@Work. The second chapter provides details on the user story and analyzes the scientific and technical challenges it poses. Consecutive chapters detail the competition scenario, the competition design, and the organization of the competition. The appendices contain information on a library of functionalities, which we believe are needed, or at least useful, for building competition entries, details on the scenario construction, and a detailed account of the benchmarking infrastructure needed — and provided by RoCKIn.

Author(s): Ahmad, A and Awaad, I and Amigoni, F and Berghofer, J and Bischoff, R and Bonarini, A and Dwiputra, R and Hegger, F and Hochgeschwender, N and Iocchi, L and Kraetzschmar, G and Lima, PU and Matteucci, M and Nardi, D and Schneider, S
Number (issue): FP7-ICT-601012 Revision 0.7
Year: 2013
Month: sep
Day: 30

Department(s): Perceiving Systems
Bibtex Type: Technical Report (techreport)

Institution: RoCKIn - Robot Competitions Kick Innovation in Cognitive Systems and Robotics

BibTex

@techreport{AhmadAABBBDHHIKLMNS2013,
  title = {D2.1.4 RoCKIn@Work - Innovation in Mobile Industrial Manipulation Competition Design, Rule Book, and Scenario Construction},
  author = {Ahmad, A and Awaad, I and Amigoni, F and Berghofer, J and Bischoff, R and Bonarini, A and Dwiputra, R and Hegger, F and Hochgeschwender, N and Iocchi, L and Kraetzschmar, G and Lima, PU and Matteucci, M and Nardi, D and Schneider, S},
  number = {FP7-ICT-601012 Revision 0.7},
  institution = {RoCKIn - Robot Competitions Kick Innovation in Cognitive Systems and Robotics},
  month = sep,
  year = {2013},
  doi = {},
  month_numeric = {9}
}